UPDATE NEWS

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pim1000
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UPDATE NEWS

Post by pim1000 » Wed Jul 03, 2013 6:10 pm

New Items

We are adding important new items to the game. Orbs of Alchemy and Sparks of Life (the existing material will be renamed). Orbs of Alchemy replace the energy requirements for alchemy meaning that alchemy will require Orbs of Alchemy in place of energy.

Sparks of Life are used to revive knights and replace the energy cost associated with revives. Sparks of Life can be purchased in in bulk via the Supply Depot or individually when needing to revive in the Clockworks. This cost will no longer escalate as it does now. Additionally, every knight will receive an ‘Emergency Revive’ that is used immediately after dying once per level. An Emergency Revive instantly revives you with a generous amount of health.

Orbs of Alchemy and Sparks of Life will drop in the Clockworks (through Missions and the Arcade), and also be available for purchase with energy. The overall cost to craft an item and revive regularly should remain about the same in aggregate, it will just be done with Orbs and Sparks of Life.

In conjunction with this change, and after much debate, we are removing health sharing revives. Our observations show that health sharing to revive downed party members ends up being detrimental to teams working to complete levels; diluting overall team health to the point of team members being repeatedly one-shotted in combat.

However, you will be able to use Sparks of Life to revive downed party members just as you can with energy now.

Difficulty Modes and Loot Distribution

You can now set the difficulty mode of Missions and Arcade runs. Difficulty will adjust the strength of monsters and traps as well as their damage types. Playing on increased difficulty will reward you with more loot.

We have also changed the way that loot is distributed. Loot will now be individually distributed to all players and never randomly assigned or split. Each player sees only their own loot on each level and must collect or ignore each piece. This includes vitapods.

This change means that there are zero reasons to NOT party with others. You’ll get the same amount of loot regardless of party size.

Note: loot distribution is still under development, and there may be less obvious differences between the payouts at different difficulty levels than there will be in production.

Equipment Limits

One additional change to support this: going forward, players will have an equipment limit on their weapons and gear. Mission rank will prevent players from using gear deemed too powerful for their experience.

This represents a significant change from the current way Spiral Knights works; however, we think it’s in the best interests of the game in the long run to encourage players to feel like they’ve earned access to the weapons and gear they are using.

-Nick

[Not sure if want. -Ag]

{I’ve got mixed feelings on this one. ~Tev}

[cant wait for the arsenal covering this update]

-Tovvok
*disclaimer*i just copy n pasted this from a spiral knights blog(biggest n best 1 out there) sauce: http://spiralsnipes.tumblr.com/post/54456184972
Last edited by pim1000 on Thu Jul 04, 2013 8:56 pm, edited 1 time in total.

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Mundy
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Re: UPDATE NEWS

Post by Mundy » Thu Jul 04, 2013 7:43 am

I was going to ask how are you going to add items to the game, but then I saw it was Spiral Knights :v
"Everything's got to end sometime...
Otherwise, nothing would ever get started."

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pim1000
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Re: UPDATE NEWS

Post by pim1000 » Thu Jul 04, 2013 8:57 pm

Mundy wrote:I was going to ask how are you going to add items to the game, but then I saw it was Spiral Knights :v

mundy whats up with you being in the sk forums

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Mundy
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Re: UPDATE NEWS

Post by Mundy » Thu Jul 04, 2013 10:06 pm

pim1000 wrote:
Mundy wrote:I was going to ask how are you going to add items to the game, but then I saw it was Spiral Knights :v

mundy whats up with you being in the sk forums


Yo, I am using "View unread posts" so it shows all post I haven't seen yet :>
"Everything's got to end sometime...
Otherwise, nothing would ever get started."

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pim1000
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Re: UPDATE NEWS

Post by pim1000 » Thu Jul 04, 2013 10:27 pm

Mundy wrote:
pim1000 wrote:
Mundy wrote:I was going to ask how are you going to add items to the game, but then I saw it was Spiral Knights :v

mundy whats up with you being in the sk forums


Yo, I am using "View unread posts" so it shows all post I haven't seen yet :>

me 2 thats the only thing i use

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Anarchy
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Re: UPDATE NEWS

Post by Anarchy » Sun Jul 21, 2013 11:12 am

ughm. mundy lel
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pim1000
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Re: UPDATE NEWS

Post by pim1000 » Sun Jul 21, 2013 1:28 pm

Anarchy wrote:ughm. mundy lel

ur going oftopic

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Re: UPDATE NEWS

Post by Anarchy » Sun Jul 21, 2013 2:31 pm

pim1000 wrote:
Anarchy wrote:ughm. mundy lel

ur going oftopic

k. Vanaduke Sweg. Now im ontopic
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pim1000
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Re: UPDATE NEWS

Post by pim1000 » Sun Jul 21, 2013 2:32 pm

Anarchy wrote:
pim1000 wrote:
Anarchy wrote:ughm. mundy lel

ur going oftopic

k. Vanaduke Sweg. Now im ontopic

thanks
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